Access 4D methods
This property is only available if the Web area uses the embedded Web rendering engine.
$4d is instantiated in the Web area, which you can use to manage calls to 4D project methods.
|"none" (default), "all"
Name of a Longint type variable. This variable will receive a value between 0 and 100, representing the page load completion percentage in the Web area. Automatically updated by 4D, cannot be modified manually.
|Name of a Longint variable
A String type variable that designates the URL loaded or being loading by the associated Web area. The association between the variable and the Web area works in both directions:
- If the user assigns a new URL to the variable, this URL is automatically loaded by the Web area.
- Any browsing done within the Web area will automatically update the contents of the variable.
Schematically, this variable functions like the address area of a Web browser. You can represent it via a text area above the Web area.
URL Variable and WA OPEN URL command
The URL variable produces the same effects as the WA OPEN URL command. The following differences should nevertheless be noted:
- For access to documents, this variable only accepts URLs that are RFC-compliant ("file://c:/My%20Doc") and not system pathnames ("c:\MyDoc"). The WA OPEN URL command accepts both notations.
- If the URL variable contains an empty string, the Web area does not attempt to load the URL. The WA OPEN URL command generates an error in this case.
- If the URL variable does not contain a protocol (http, mailto, file, etc.), the Web area adds "http://", which is not the case for the WA OPEN URL command.
- When the Web area is not displayed in the form (when it is located on another page of the form), executing the WA OPEN URL command has no effect, whereas assigning a value to the URL variable can be used to update the current URL.
Use embedded Web rendering engine
This option allows choosing between two rendering engines for the Web area, depending on the specifics of your application:
- unchecked -
- checked -
JSON value: embedded: In this case, 4D uses Blink engine from Google. Using the embedded Web engine means that Web area rendering and their functioning in your application are identical regardless of the platform used to run 4D (slight variations of pixels or differences related to network implementation may nevertheless be observed). When this option is chosen, you no longer benefit from automatic updates of the Web engine performed by the operating system; however, new versions of the engines are provided through 4D.
Note that the Blink engine has the following limitations:
* [WA SET PAGE CONTENT](https://doc.4d.com/4Dv18/4D/18.4/WA-SET-PAGE-CONTENT.301-5232965.en.html): using this command requires that at least one page is already loaded in the area (through a call to [WA OPEN URL](https://doc.4d.com/4Dv18/4D/18.4/WA-OPEN-URL.301-5232954.en.html) or an assignment to the URL variable associated to the area).
* `WA enable Java applets`
* `WA enable plugins`
* When URL drops are enabled by the `WA enable URL drop` selector of the [WA SET PREFERENCE](https://doc.4d.com/4Dv18/4D/18.4/WA-SET-PREFERENCE.301-5232962.en.html) command, the first drop must be preceded by at least one call to [WA OPEN URL](https://doc.4d.com/4Dv18/4D/18.4/WA-OPEN-URL.301-5232954.en.html) or one assignment to the URL variable associated to the area.