Control flow
Regardless of the simplicity or complexity of a method or function, you will always use one or more of three types of programming structures. Programming structures control the flow of execution, whether and in what order statements are executed within a method. There are three types of structures:
-
Sequential: a sequential structure is a simple, linear structure. A sequence is a series of statements that 4D executes one after the other, from first to last. A one-line routine, frequently used for object methods, is the simplest case of a sequential structure. For example:
[People]lastName:=Uppercase([People]lastName)
-
Branching: A branching structure allows methods to test a condition and take alternative paths, depending on the result. The condition is a Boolean expression, an expression that evaluates TRUE or FALSE. One branching structure is the
If...Else...End if
structure, which directs program flow along one of two paths. The other branching structure is theCase of...Else...End case
structure, which directs program flow to one of many paths. -
Looping: When writing methods, it is very common to find that you need a sequence of statements to repeat a number of times. To deal with this need, the 4D language provides the following looping structures:
The loops are controlled in two ways: either they loop until a condition is met, or they loop a specified number of times. Each looping structure can be used in either way, but While
loops and Repeat
loops are more appropriate for repeating until a condition is met, and For
loops are more appropriate for looping a specified number of times. For each...End for each
allows mixing both ways and is designed to loop within objects and collections.
Note: 4D allows you to embed programming structures up to a "depth" of 512 levels.
If...Else...End if
The formal syntax of the If...Else...End if
control flow structure is:
If(Boolean_Expression)
statement(s)
Else
statement(s)
End if
Note that the Else
part is optional; you can write:
If(Boolean_Expression)
statement(s)
End if
The If...Else...End if
structure lets your method choose between two actions, depending on whether a test (a Boolean expression) is TRUE or FALSE. When the Boolean expression is TRUE, the statements immediately following the test are executed. If the Boolean expression is FALSE, the statements following the Else statement are executed. The Else
statement is optional; if you omit Else, execution continues with the first statement (if any) following the End if
.
Note that the Boolean expression is always fully evaluated. Consider in particular the following test:
If(MethodA & MethodB)
...
End if
The expression is TRUE only if both methods are TRUE. However, even if MethodA returns FALSE, 4D will still evaluate MethodB, which is a useless waste of time. In this case, it is more interesting to use a structure like:
If(MethodA)
If(MethodB)
...
End if
End if
The result is similar and MethodB is evaluated only if necessary.
Note: The ternary operator allows writing one-line conditional expressions and can replace a full sequence of If..Else statements.
Example
// Ask the user to enter a name
$Find:=Request(Type a name)
If(OK=1)
QUERY([People];[People]LastName=$Find)
Else
ALERT("You did not enter a name.")
End if
Tip: Branching can be performed without statements to be executed in one case or the other. When developing an algorithm or a specialized application, nothing prevents you from writing:
If(Boolean_Expression)
Else
statement(s)
End if
or:
If(Boolean_Expression)
statement(s)
Else
End if
Case of...Else...End case
The formal syntax of the Case of...Else...End case
control flow structure is:
Case of
:(Boolean_Expression)
statement(s)
:(Boolean_Expression)
statement(s)
.
.
.
:(Boolean_Expression)
statement(s)
Else
statement(s)
End case
Note that the Else
part is optional; you can write:
Case of
:(Boolean_Expression)
statement(s)
:(Boolean_Expression)
statement(s)
.
.
.
:(Boolean_Expression)
statement(s)
End case
As with the If...Else...End if
structure, the Case of...Else...End case
structure also lets your method choose between alternative actions. Unlike the If...Else...End
if structure, the Case of...Else...End case
structure can test a reasonable unlimited number of Boolean expressions and take action depending on which one is TRUE.
Each Boolean expression is prefaced by a colon (:
). This combination of the colon and the Boolean expression is called a case. For example, the following line is a case:
:(bValidate=1)
Only the statements following the first TRUE case (and up to the next case) will be executed. If none of the cases are TRUE, none of the statements will be executed (if no Else
part is included).
You can include an Else statement after the last case. If all of the cases are FALSE, the statements following the Else
will be executed.
Example
This example tests a numeric variable and displays an alert box with a word in it:
Case of
:(vResult=1) //Test if the number is 1
ALERT("One.") //If it is 1, display an alert
:(vResult=2) //Test if the number is 2
ALERT("Two.") //If it is 2, display an alert
:(vResult=3) //Test if the number is 3
ALERT("Three.") //If it is 3, display an alert
Else //If it is not 1, 2, or 3, display an alert
ALERT("It was not one, two, or three.")
End case
For comparison, here is the If...Else...End if
version of the same method:
If(vResult=1) //Test if the number is 1
ALERT("One.") //If it is 1, display an alert
Else
If(vResult=2) //Test if the number is 2
ALERT("Two.") //If it is 2, display an alert
Else
If(vResult=3) //Test if the number is 3
ALERT("Three.") //If it is 3, display an alert
Else //If it is not 1, 2, or 3, display an alert
ALERT("It was not one, two, or three.")
End if
End if
End if
Remember that with a Case of...Else...End case
structure, only the first TRUE case is executed. Even if two or more cases are TRUE, only the statements following the first TRUE case will be executed.
Consequently, when you want to implement hierarchical tests, you should make sure the condition statements that are lower in the hierarchical scheme appear first in the test sequence. For example, the test for the presence of condition1 covers the test for the presence of condition1&condition2 and should therefore be located last in the test sequence. For example, the following code will never see its last condition detected:
Case of
:(vResult=1)
... //statement(s)
:((vResult=1) & (vCondition#2)) //this case will never be detected
... //statement(s)
End case
In the code above, the presence of the second condition is not detected since the test "vResult=1" branches off the code before any further testing. For the code to operate properly, you can write it as follows:
Case of
:((vResult=1) & (vCondition#2)) //this case will be detected first
... //statement(s)
:(vResult=1)
... //statement(s)
End case
Also, if you want to implement hierarchical testing, you may consider using hierarchical code.
Tip: Branching can be performed without statements to be executed in one case or another. When developing an algorithm or a specialized application, nothing prevents you from writing:
Case of
:(Boolean_Expression)
:(Boolean_Expression)
...
:(Boolean_Expression)
statement(s)
Else
statement(s)
End case
or:
Case of
:(Boolean_Expression)
:(Boolean_Expression)
statement(s)
...
:(Boolean_Expression)
statement(s)
Else
End case
or:
Case of
Else
statement(s)
End case
While...End while
The formal syntax of the While...End while
control flow structure is:
While(Boolean_Expression)
statement(s)
{break}
{continue}
End while
A While...End while
loop executes the statements inside the loop as long as the Boolean expression is TRUE. It tests the Boolean expression at the beginning of the loop and does not enter the loop at all if the expression is FALSE.
The break
and continue
statements are described below.
It is common to initialize the value tested in the Boolean expression immediately before entering the While...End while
loop. Initializing the value means setting it to something appropriate, usually so that the Boolean expression will be TRUE and While...End while
executes the loop.
The Boolean expression must be set by something inside the loop or else the loop will continue forever. The following loop continues forever because NeverStop is always TRUE:
NeverStop:=True
While(NeverStop)
End while
If you find yourself in such a situation, where a method is executing uncontrolled, you can use the trace facilities to stop the loop and track down the problem. For more information about tracing a method, see the Error handling page.
Example
CONFIRM("Add a new record?") //The user wants to add a record?
While(OK=1) //Loop as long as the user wants to
ADD RECORD([aTable]) //Add a new record
End while //The loop always ends with End while
In this example, the OK
system variable is set by the CONFIRM
command before the loop starts. If the user clicks the OK button in the confirmation dialog box, the OK
system variable is set to 1 and the loop starts. Otherwise, the OK
system variable is set to 0 and the loop is skipped. Once the loop starts, the ADD RECORD
command keeps the loop going because it sets the OK
system variable to 1 when the user saves the record. When the user cancels (does not save) the last record, the OK
system variable is set to 0 and the loop stops.
Repeat...Until
The formal syntax of the Repeat...Until
control flow structure is:
Repeat
statement(s)
{break}
{continue}
Until(Boolean_Expression)
A Repeat...Until
loop is similar to a While...End while loop, except that it tests the Boolean expression after the loop rather than before. Thus, a Repeat...Until
loop always executes the loop once, whereas if the Boolean expression is initially False, a While...End while
loop does not execute the loop at all.
The other difference with a Repeat...Until
loop is that the loop continues until the Boolean expression is TRUE.
The break
and continue
statements are described below.
Example
Compare the following example with the example for the While...End while
loop. Note that the Boolean expression does not need to be initialized—there is no CONFIRM
command to initialize the OK
variable.
Repeat
ADD RECORD([aTable])
Until(OK=0)
For...End for
The formal syntax of the For...End for
control flow structure is:
For(Counter_Variable;Start_Expression;End_Expression{;Increment_Expression})
statement(s)
{break}
{continue}
End for
The For...End for
loop is a loop controlled by a counter variable:
- The counter variable Counter_Variable is a numeric variable (Real or Long Integer) that the
For...End for
loop initializes to the value specified by Start_Expression. - Each time the loop is executed, the counter variable is incremented by the value specified in the optional value Increment_Expression. If you do not specify Increment_Expression, the counter variable is incremented by one (1), which is the default.
- When the counter variable passes the End_Expression value, the loop stops.
Important: The numeric expressions Start_Expression, End_Expression and Increment_Expression are evaluated once at the beginning of the loop. If these expressions are variables, changing one of these variables within the loop will not affect the loop.
Tip: However, for special purposes, you can change the value of the counter variable Counter_Variable within the loop; this will affect the loop.
- Usually Start_Expression is less than End_Expression.
- If Start_Expression and End_Expression are equal, the loop will execute only once.
- If Start_Expression is greater than End_Expression, the loop will not execute at all unless you specify a negative Increment_Expression. See the examples.
The break
and continue
statements are described below.
Basic examples
- The following example executes 100 iterations:
For(vCounter;1;100)
//Do something
End for
- The following example goes through all elements of the array anArray:
For($vlElem;1;Size of array(anArray))
//Do something with the element
anArray{$vlElem}:=...
End for
- The following example goes through all the characters of the text vtSomeText:
For($vlChar;1;Length(vtSomeText))
//Do something with the character if it is a TAB
If(Character code(vtSomeText[[$vlChar]])=Tab)
//...
End if
End for
- The following example goes through the selected records for the table [aTable]:
FIRST RECORD([aTable])
For($vlRecord;1;Records in selection([aTable]))
//Do something with the record
SEND RECORD([aTable])
//...
//Go to the next record
NEXT RECORD([aTable])
End for
Most of the For...End for
loops you will write in your projects will look like the ones listed in these examples.
Counter variable
Decrementing counter variable
In some cases, you may want to have a loop whose counter variable is decreasing rather than increasing. To do so, you must specify Start_Expression greater than End_Expression and a negative Increment_Expression. The following examples do the same thing as the previous examples, but in reverse order:
- The following example executes 100 iterations:
For(vCounter;100;1;-1)
//Do something
End for
- The following example goes through all elements of the array anArray:
For($vlElem;Size of array(anArray);1;-1)
//Do something with the element
anArray{$vlElem}:=...
End for
- The following example goes through all the characters of the text vtSomeText:
For($vlChar;Length(vtSomeText);1;-1)
//Do something with the character if it is a TAB
If(Character code(vtSomeText[[$vlChar]])=Tab)
//...
End if
End for
- The following example goes through the selected records for the table [aTable]:
LAST RECORD([aTable])
For($vlRecord;Records in selection([aTable]);1;-1)
//Do something with the record
SEND RECORD([aTable])
//...
//Go to the previous record
PREVIOUS RECORD([aTable])
End for
Incrementing the counter variable by more than one
If you need to, you can use an Increment_Expression (positive or negative) whose absolute value is greater than one.
- The following loop addresses only the even elements of the array anArray:
For($vlElem;2;Size of array(anArray);2)
//Do something with the element #2,#4...#2n
anArray{$vlElem}:=...
End for
Optimizing the execution of the For...End for loops
You can use Real and Integer variables as well as interprocess, process, and local variable counters. For lengthy repetitive loops, especially in compiled mode, use local Long Integer variables.
- Here is an example:
var $vlCounter : Integer //use local Integer variables
For($vlCounter;1;10000)
//Do something
End for
Comparing looping structures
Let's go back to the first For...End for
example. The following example executes 100 iterations:
For(vCounter;1;100)
//Do something
End for
It is interesting to see how the While...End while
loop and Repeat...Until
loop would perform the same action. Here is the equivalent While...End while
loop:
$i:=1 //Initialize the counter
While($i<=100) //Loop 100 times
//Do something
$i:=$i+1 //Need to increment the counter
End while
Here is the equivalent Repeat...Until
loop:
$i:=1 //Initialize the counter
Repeat
//Do something
$i:=$i+1 //Need to increment the counter
Until($i=100) //Loop 100 times
The For...End for
loop is usually faster than the While...End while
and Repeat...Until
loops, because 4D tests the condition internally for each cycle of the loop and increments the counter. Therefore, use the For...End for
loop whenever possible.
Nested For...End for looping structures
You can nest as many control structures as you (reasonably) need. This includes nesting For...End for
loops. To avoid mistakes, make sure to use different counter variables for each looping structure.
Here are two examples:
- The following example goes through all the elements of a two-dimensional array:
For($vlElem;1;Size of array(anArray))
//...
//Do something with the row
//...
For($vlSubElem;1;Size of array(anArray{$vlElem}))
//Do something with the element
anArray{$vlElem}{$vlSubElem}:=...
End for
End for
- The following example builds an array of pointers to all the date fields present in the database:
ARRAY POINTER($apDateFields;0)
$vlElem:=0
For($vlTable;1;Get last table number)
If(Is table number valid($vlTable))
For($vlField;1;Get last field number($vlTable))
If(Is field number valid($vlTable;$vlField))
$vpField:=Field($vlTable;$vlField)
If(Type($vpField->)=Is date)
$vlElem:=$vlElem+1
INSERT IN ARRAY($apDateFields;$vlElem)
$apDateFields{$vlElem}:=$vpField
End if
End if
End for
End if
End for
For each...End for each
The formal syntax of the For each...End for each
control flow structure is:
For each(Current_Item;Expression{;begin{;end}}){Until|While}(Boolean_Expression)}
statement(s)
{break}
{continue}
End for each
The For each...End for each
structure iterates a specified Current_item over all values of the Expression. The Current_item type depends on the Expression type. The For each...End for each
loop can iterate through three Expression types:
- collections: loop through each element of the collection,
- entity selections: loop through each entity,
- objects: loop through each object property.
The following table compares the three types of For each...End for each
:
Loop through collections | Loop through entity selections | Loop through objects | |
---|---|---|---|
Current_Item type | Variable of the same type as collection elements | Entity | Text variable |
Expression type | Collection (with elements of the same type) | Entity selection | Object |
Number of loops (by default) | Number of collection elements | Number of entities in the selection | Number of object properties |
Support of begin / end parameters | Yes | Yes | No |
- The number of loops is evaluated at startup and will not change during the processing. Adding or removing items during the loop is usually not recommended since it may result in missing or redundant iterations.
- By default, the enclosed statement(s) are executed for each value in Expression. It is, however, possible to exit the loop by testing a condition either at the begining of the loop (
While
) or at the end of the loop (Until
). - The begin and end optional parameters can be used with collections and entity selections to define boundaries for the loop.
- The
For each...End for each
loop can be used on a shared collection or a shared object. If your code needs to modify one or more element(s) of the collection or object properties, you need to use theUse...End use
keywords. Depending on your needs, you can call theUse...End use
keywords:- before entering the loop, if items should be modified together for integrity reasons, or
- within the loop when only some elements/properties need to be modified and no integrity management is required.
The break
and continue
statements are described below.
Loop through collections
When For each...End for each
is used with an Expression of the Collection type, the Current_Item parameter is a variable of the same type as the collection elements. By default, the number of loops is based on the number of items of the collection.
The collection must contain only elements of the same type, otherwise an error will be returned as soon as the Current_Item variable is assigned the first mismatched value type.
At each loop iteration, the Current_Item variable is automatically filled with the matching element of the collection. The following points must be taken into account:
- If the Current_Item variable is of the object type or collection type (i.e. if Expression is a collection of objects or of collections), modifying this variable will automatically modify the matching element of the collection (because objects and collections share the same references). If the variable is of a scalar type, only the variable will be modified.
- The Current_Item variable must be of the same type as the collection elements. If any collection item is not of the same type as the variable, an error is generated and the loop stops.
- If the collection contains elements with a Null value, an error will be generated if the Current_Item variable type does not support Null values (such as longint variables).
Example
You want to compute some statistics for a collection of numbers:
var $nums : Collection
$nums:=New collection(10;5001;6665;33;1;42;7850)
var $item;$vEven;$vOdd;$vUnder;$vOver : Integer
For each($item;$nums)
If($item%2=0)
$vEven:=$vEven+1
Else
$vOdd:=$vOdd+1
End if
Case of
:($item<5000)
$vUnder:=$vUnder+1
:($item>6000)
$vOver:=$vOver+1
End case
End for each
//$vEven=3, $vOdd=4
//$vUnder=4,$vOver=2
Loop through entity selections
When For each...End for each
is used with an Expression of the Entity selection type, the Current_Item parameter is the entity that is currently processed.
The number of loops is based on the number of entities in the entity selection. On each loop iteration, the Current_Item parameter is automatically filled with the entity of the entity selection that is currently processed.
Note: If the entity selection contains an entity that was removed meanwhile by another process, it is automatically skipped during the loop.
Keep in mind that any modifications applied on the current entity must be saved explicitly using entity.save()
.
Example
You want to raise the salary of all British employees in an entity selection:
var emp : Object
For each(emp;ds.Employees.query("country='UK'"))
emp.salary:=emp.salary*1,03
emp.save()
End for each
Loop through object properties
When For each...End for each
is used with an Expression of the Object type, the Current_Item parameter is a text variable automatically filled with the name of the currently processed property.
The properties of the object are processed according to their order of creation. During the loop, properties can be added to or removed from the object, without modifying the number of loops that will remain based on the original number of properties of the object.
Example
You want to switch the names to uppercase in the following object:
{
"firstname": "gregory",
"lastname": "badikora",
"age": 20
}
You can write:
For each($property;$vObject)
If(Value type($vObject[$property])=Is text)
$vObject[$property]:=Uppercase($vObject[$property])
End if
End for each
{
"firstname": "GREGORY",
"lastname": "BADIKORA",
"age": 20
}
begin / end parameters
You can define bounds to the iteration using the optional begin and end parameters.
Note: The begin and end parameters can only be used in iterations through collections and entity selections (they are ignored on object properties).
- In the begin parameter, pass the element position in Expression at which to start the iteration (begin is included).
- In the end parameter, you can also pass the element position in Expression at which to stop the iteration (end is excluded).
If end is omitted or if end is greater than the number of elements in Expression, elements are iterated from begin until the last one (included).
If the begin and end parameters are positive values, they represent actual positions of elements in Expression.
If begin is a negative value, it is recalculed as begin:=begin+Expression size
(it is considered as the offset from the end of Expression). If the calculated value is negative, begin is set to 0.
Note: Even if begin is negative, the iteration is still performed in the standard order.
If end is a negative value, it is recalculed as end:=end+Expression size
For example:
- a collection contains 10 elements (numbered from 0 to 9)
- begin=-4 -> begin=-4+10=6 -> iteration starts at the 6th element (#5)
- end=-2 -> end=-2+10=8 -> iteration stops before the 8th element (#7), i.e. at the 7th element.
Example
var $col;$col2 : Collection
$col:=New collection("a";"b";"c";"d";"e")
$col2:=New collection(1;2;3)
var $item : Text
For each($item;$col;0;3)
$col2.push($item)
End for each
//$col2=[1,2,3,"a","b","c"]
For each($item;$col;-2;-1)
$col2.push($item)
End for each
//$col2=[1,2,3,"a","b","c","d"]
Until and While conditions
You can control the For each...End for each
execution by adding an Until
or a While
condition to the loop. When an Until(condition)
statement is associated to the loop, the iteration will stop as soon as the condition is evaluated to True
, whereas when is case of a While(condition)
statement, the iteration will stop when the condition is first evaluated to False
.
You can pass either keyword depending on your needs:
- The
Until
condition is tested at the end of each iteration, so if the Expression is not empty or null, the loop will be executed at least once. - The
While
condition is tested at the beginning of each iteration, so according to the condition result, the loop may not be executed at all.
Example
$colNum:=New collection(1;2;3;4;5;6;7;8;9;10)
$total:=0
For each($num;$colNum)While($total<30) //tested at the beginning
$total:=$total+$num
End for each
ALERT(String($total)) //$total = 36 (1+2+3+4+5+6+7+8)
$total:=1000
For each($num;$colNum)Until($total>30) //tested at the end
$total:=$total+$num
End for each
ALERT(String($total)) //$total = 1001 (1000+1)
break and continue
All looping structures above support both break
and continue
statements. These statements give you more control over the loops by allowing to exit the loop and to bypass the current iteration at any moment.
break
The break
statement terminates the loop containing it. Control of the program flows to the statement immediately after the body of the loop.
If the break
statement is inside a nested loop (loop inside another loop), the break
statement will terminate the innermost loop.
Example
For (vCounter;1;100)
If ($tab{vCounter}="") //if a condition becomes true
break //end of the for loop
End if
End for
continue
The continue
statement terminates execution of the statements in the current iteration of the current loop, and continues execution of the loop with the next iteration.
var $text : Text
For ($i; 0; 9)
If ($i=3)
continue //go directly to the next iteration
End if
$text:=$text+String($i)
End for
// $text="012456789"
return {expression}
History
Release | Changes |
---|---|
19 R4 | Added |
The return
statement can be called from anywhere. When a return
statement is used in a function or method, the execution of the function or method is stopped. The remaining code is not executed and the control is returned to the caller.
The return
statement can be used to return a value to the caller.
Example
var $message : Text
var $i : Integer
While (True) //infinite loop
$i:=$i+1
$message+=String($i)+"A\r" // until 5
logConsole($message)
If ($i=5)
return //stops the loop
End if
$message+=String($i)+"B\r" // until 4
logConsole($message)
End while
$message+=String($i)+"C\r" //never executed
logConsole($message)
// 1A
// 1B
// 2A
// 2B
// 3A
// 3B
// 4A
// 4B
// 5A