Application file : Text
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Application info : Object
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Application type : Integer
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Application version {( buildNum {; *} )} : Text
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BUILD APPLICATION {( buildAppSettings )}
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Compact data file ( structurePath ; dataPath {; archiveFolder {; option {; method}}} ) : Text
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COMPONENT LIST ( componentsArray )
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CREATE DATA FILE ( accessPath )
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Create entity selection ( dsTable : Table { ; settings : Object } ) : 4D.EntitySelection
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Data file {( segment )} : Text
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Database measures {( options )} : Object
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DROP REMOTE USER ( userSession )
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ds { ( localID : Text ) } : cs.DataStore
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Export structure file ( folderPath {; options} ) : Object
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Get 4D file ( file {; *} ) : Text
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Get 4D folder {( folder {; options} {; *})} : Text
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Get database localization {( {languageType}{;}{*} )} : Text
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Get database parameter ( {aTable ;} selector {; stringValue} ) : Real
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Is compiled mode {( * )} : Boolean
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Is data file locked : Boolean
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NOTIFY RESOURCES FOLDER MODIFICATION
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OPEN ADMINISTRATION WINDOW
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OPEN DATA FILE ( accessPath )
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OPEN DATABASE ( filePath )
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Open datastore( connectionInfo : Object ; localID : Text ) : cs.DataStore
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OPEN RUNTIME EXPLORER
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OPEN SECURITY CENTER
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OPEN SETTINGS WINDOW ( selector {; access {; settingsType}} )
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PLUGIN LIST ( numbersArray ; namesArray )
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QUIT 4D {( time )}
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REJECT NEW REMOTE CONNECTIONS ( rejectStatus )
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RELOAD PROJECT
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RESTART 4D {( time {; message} )}
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SEND MESSAGE TO REMOTE USER ( message {; userSession} )
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SET DATABASE LOCALIZATION ( languageCode {; *} )
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SET DATABASE PARAMETER ( {aTable ;} selector ; value )
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SET UPDATE FOLDER ( folderPath {; silentErrors} )
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Structure file {( * )} : Text
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Table fragmentation ( aTable ) : Real
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USE ENTITY SELECTION ( entitySelection : 4D.EntitySelection )
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VERIFY CURRENT DATA FILE {( objects ; options ; method {; tablesArray {; fieldsArray}} )}
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VERIFY DATA FILE ( structurePath ; dataPath ; objects ; options ; method {; tablesArray {; fieldsArray}} )
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Version type : Integer
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