Get indexed string
Get indexed string ( resID ; strID {; resFile} ) -> Function result
Parameter | Type | Description | |
---|---|---|---|
resID | Integer | → | Resource ID number or 'id' attribute of the 'group' element (XLIFF) |
strID | Integer | → | String number or 'id' attribute of the 'trans-unit' element (XLIFF) |
resFile | Time | → | Resource file reference number If omitted: all the XLIFF files or open resource files |
Function result | String | ← | Value of the indexed string |
This command is not thread-safe, it cannot be used in preemptive code.
Description
The Get indexed string command returns:
- Either one of the strings stored in the string list (“STR#”) resource whose ID is passed in resID.
- Or a string stored in an open XLIFF file whose 'id' attribute of the 'group' element is passed in resID (see "Compatibility with XLIFF architecture" below).
You pass the number of the string in strID. The strings of a string list resource are numbered from 1 to N. To get all the strings (and their numbers) of a string list resource, use the STRING LIST TO ARRAY command.
If the resource or the string within the resource is not found, an empty string is returned and the OK variable is set to 0 (zero).
If you pass a valid resource file reference number in resFile, the resource is searched for in that file only. If you do not pass resFile, the first occurrence of the resource found in the resource files chain is returned.
Note: A string of a string list resource can contain up to 255 characters.
Compatibility with XLIFF architecture
The Get indexed string command is compatible with the XLIFF architecture of 4D beginning with version 11: the command first looks for values corresponding to resID and strID in all the open XLIFF files (when the resFile parameter is omitted). In this case, resID specifies the id attribute of the group element and strID specifies the id attribute of the trans-unit element. If the value is not found, the command continues searching in the open resources files. For more information about XLIFF architecture in 4D, refer to the Design Reference manual.
System variables and sets
If the resource is found, OK is set to 1. Otherwise, it is set to 0 (zero).