OBJECT SET ENABLED
OBJECT SET ENABLED ( {* ;} object ; active )
Parameter | Type | Description | |
---|---|---|---|
* | Operator | → | If specified, object is an object name (string) If omitted, object is a variable or a field |
object | any | → | Object name (if * is specified) or Variable (if * is omitted) |
active | Boolean | → | True = object(s) enabled; otherwise, False |
This command is not thread-safe, it cannot be used in preemptive code.
Description
The OBJECT SET ENABLED command can be used to enable or disable the object or group of objects specified by object in the current form. An enabled object reacts to mouse clicks and to keyboard shortcuts.
If you pass the optional * parameter, you indicate that the object parameter is an object name (string). If you do not pass this parameter, you indicate that the object parameter is a variable. In this case, you pass a variable reference (object variable only) instead of a string.
Pass True in the active parameter to enable the objects and False to disable them.
This command can be applied to the following types of objects:
- Button, Default button, 3D button, Invisible button, Highlight button
- Radio button, 3D radio button, Picture button
- Check Box, 3D Check Box
- Pop-up menu, Drop-down List, Combo Box, Menu/Drop-down List
- Thermometer, Ruler
Note: This command has no effect with an object to which a standard action has been assigned (4D looks after modifying the state of this object when necessary), except in the case of the Validate and Cancel actions.